Coastline Backgammon

A classic backgammon table by the coast. Race the computer or a friend, build your blockade, and bring all fifteen checkers home.

Coastline Backgammon gameplay
Puzzle

How to play

Choose Computer or Two players and take a seat. Roll one die for each player; the higher roll opens using both numbers. Ivory moves from point 24 toward 1, Coral from 1 toward 24. Tap a checker, then a glowing destination. Two opposing checkers block a point; one can be hit to the bar. Bring bar checkers back before moving others. Use both dice if possible, or the higher one when only one can be used. Doubles give four moves. Bring all fifteen into your home six points, then bear them off. End your turn when all legal moves have been used.

Controls

  • Mouse or touch: select a checker, then a highlighted destination
  • Tap a die to choose its value; Undo restores your last move before ending the turn
  • Hint previews a legal suggestion; Play hint makes that move
  • Roll dice / End turn: advance the turn; diamond cube: offer a double before rolling
  • Arrows: point; Enter: select; B: bar; O: bear off; Space: roll or end turn; P/Escape: pause

Tips

  • Two checkers make a safe point. A lone checker can be hit.
  • Keep useful points and connected blocks instead of only racing forward.
  • The cube belongs to the player who accepts a double. Only its owner may redouble.
  • Lower pip counts mean fewer steps remaining, but blocked checkers and exposed blots matter too.

About Coastline Backgammon

Take a seat at a blue lacquer backgammon board with ivory and coral checkers. Play a casual, club, or challenger computer opponent, or share the same device with a friend. Tap a checker and a highlighted destination, choose which die to use, explore a hint, or undo your moves before ending the turn. Standard rules cover the opening roll, hitting, mandatory bar entry, doubles, maximum dice use, and bearing off. Choose a single game or a first-to-three or first-to-five match, with a doubling cube, gammons, backgammons, and the Crawford rule. Your match is saved when browser storage is available. No clock, no account, and no real-money wagering.

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