Orrery Pinball
Play a brass-and-navy 3D pinball table. Time your flippers, ride an elevated orbit ramp and light six constellations to complete the machine.
How to play
Choose a mode, then PLAY THE TABLE. Hold and release LAUNCH or Space to fire. A / Left and D / Right work the flippers. On touch, hold LEFT/RIGHT independently or touch each half of the table. A table tap launches a waiting ball. Release between strokes. Fill the hit meter AND make a timed return with EACH flipper to complete a constellation and earn an extra ball. Three ramp loops ignite multiball. Up / NUDGE bumps the table; three nudges within four seconds disable flippers for three seconds. Complete six constellations or chase a score before all balls drain. P / Escape pauses; the music note toggles sound. No game timer.
Controls
- Hold and release Space or LAUNCH: charge the plunger
- A / Left or LEFT: left flipper; D / Right or RIGHT: right flipper
- Touch either half of the table: its flipper; supports two fingers
- Up or NUDGE: bump the table; three quick nudges cause a three-second tilt
- P / Escape or pause: pause; music-note button: sound
Tips
- Time a fresh stroke as the ball approaches. Each constellation needs one successful return with each flipper, plus a full hit meter.
- Ride the left orbit ramp three times to release two extra balls. Normal hit scores double during multiball.
- The ball saver returns a fully drained ball during the opening eight seconds in Classic, or four in Expert.
- Light all six targets for 1,200 bonus points. Finish six constellations to align the machine.
About Orrery Pinball
An original 3D pinball machine inspired by astronomical instruments, with a polished silver ball, brass rails, celestial inlays and an elevated wireform orbit. Launch the ball, use independent left and right flippers, and strike pop bumpers, slingshots, targets and top rollovers. Complete six constellations by filling a physical-hit meter and making a timed return with each flipper. Each timed return scores 250 points. A full target bank awards 1,200 points; each constellation awards 1,500 times its number plus an extra ball. Three completed ramp loops release two extra balls for multiball and double normal hit points for 20 seconds. Choose Classic with an eight-second ball saver or Expert with steeper gravity and a four-second saver. Start with three balls; losing every ball ends the session. There is no game timer, and a ball waiting at the launcher stays there until you launch it.