Cinder Command
Run, jump and shoot through three hostile sectors. Collect weapon upgrades, dodge incoming fire and bring down three giant command machines.
How to play
Move and aim with WASD or the arrow keys. Hold J or Z to fire. Hold a direction while shooting to aim in eight directions. Space jumps; release early for a shorter jump. Down crouches on the ground and aims down in the air. K or X throws one grenade; release before throwing another. Cross gaps, collect upgrades and destroy the command machine at the end of each operation. On a phone, use the direction pad and FIRE, JUMP and GRENADE buttons together. P, Escape or the pause button pauses. Sound can be toggled in the HUD.
Controls
- WASD / arrow keys / touch pad: move and aim
- Hold J or Z / FIRE: shoot in eight directions
- Space / JUMP: variable-height jump
- Down: crouch on ground or aim down in air; K or X / GRENADE: throw grenade
- P / Escape / pause button: pause; SND: toggle sound
Tips
- Hold FIRE while moving. Aim diagonally upward at flying drones.
- Jump near the edge of a gap. Release JUMP for short hops.
- Save grenades for armored walkers and the final command machine.
- Forward field caches restore one armor segment and one grenade. Watch the boss charge glow.
About Cinder Command
Deploy as Ash-07 in an original side-scrolling action campaign. Cross a flooded industrial outpost, an ember-lit refinery and a storm-battered fortress. Eight-direction shooting, a variable-height jump, crouching and limited grenades give you several ways through each encounter. Riflemen pursue, turrets hold their ground, drones sweep the air and armored walkers fire wide volleys. Spread and rapid-fire pickups change your weapon for 20 seconds. Forward field caches restore one armor segment and one grenade; medkits restore one armor segment. Destroy a different giant command machine at the end of each sector. Armor and ammunition refill between operations. Lose all three armor segments and retry the current operation. There is no mission timer.